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$35 USD / ora
Bandiera: MEXICO
naucalpan de juarez, mexico
$35 USD / ora
Attualmente sono le 1:02 PM qui
Registrato il marzo 8, 2023
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Rodrigo H.

@rodrigoferzuli

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$35 USD / ora
Bandiera: MEXICO
naucalpan de juarez, mexico
$35 USD / ora
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Tasso di riassunzione

Game Audio Developer & Technical Sound Designer

Audio Engineer and Game Audio Developer interested in moving people's emotions by telling stories through sound and its manifestations. Passionate about nonlinear audio solutions and their implementation in the game development industry. Game Audio Programmer with knowledge of C++, UE5 Blueprints & MetaSounds, Lua, C#, JavaScript, and advanced development of interactive audio systems through middleware such as Wwise and FMOD. Learn more about me at => [login to view URL]

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Portfolio

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Valutazioni

Modifiche salvate
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Esperienza

Owner

Keleto Soundworks
feb 2024 - Attualmente
Freelance game audio development full services provider. Learn more at => https://www.keletosound.works

Technical Sound Designer

Rebound Sound Company
ott 2022 - apr 2023 (6 mesi, 1 giorno)
Part of Rebound Sound Company's audio team tasked with collaborating with Sledgehammer Games. Task: - Game audio implementation for AAA projects. Worked on: - Call of Duty: Modern Warfare III (2023). Learn more at => https://www.reboundsound.la/

Sound Designer

Amber Studio
set 2022 - gen 2023 (4 mesi, 2 giorni)
Part of the Sound & Music team of Amber Studio as a Sound Designer. Tasks: - Built interactive audio systems for mobile games using Wwise audio middleware and C# scripting. - Sound designed for client projects. Worked on: - Tetris® Beat for Apple Arcade. - Cancelled project for Rovio Entertainment. Learn more at => https://amberstudio.com/

Formazione

Diploma in Programming for Games, Web & Mobile

Vancouver Film School, Canada 2023
(Meno di un anno)

Bachelor's Degree of Arts (Hons) in Audio Production

Middlesex University, United Kingdom 2018 - 2021
(3 anni)

Diploma in Audio Engineering

Mexico 2018 - 2020
(2 anni)

Certificati

Video Game Design and Development: Introduction to Game Programming - Course Certificate

Abertay University
2022
"The course provided an introduction to the major concepts of game programming. This included game loop, user input, rendering, delta time, sprites, animation, forces, collision detection and tile map rendering. The course also took a detailed look at core programming concepts such as loops, conditional statements data storage, functions, passing parameters, classes and object orientation".

Video Game Design and Development: A Bit-by-Bit History of Video Game Music - Course Certificate

Abertay University
2022
"This online course introduced video game music and the platforms that define it, focusing on the evolution of the classic 8-bit sound. The course drew on technology, musicology and cultural studies to chart the development of video game music – from the geometric tones of Pong and to the complex arrangements of today’s first-person shooters. The course featured exclusive interviews with video game musicians, recorded examples, downloadable demos and sample code".

Output Teaches Creating Audio Plugins with C++ and JUCE - Program Certificate

Output Inc.
2022
"This Kadenze Academy Program, produced in partnership with leading audio software company Output, explores creative audio software development, and how to make your own audio plugins (VST/AudioUnit/AAX) ready for the studio and stage".

Pubblicazioni

The importance of a game audio community in Latin America - Conference Session

GameSoundCon 2021
The conference session was given during GameSoundCon 2021 – It consisted in talking mostly about the state of the game industry in Latin America, showing results from a survey we made to Game Audio professionals, students, or audio enthusiasts from the region. The survey asked about relevant topics, such as individual´s profile, audio or game dev related communities they know, games developed in their countries, academic and professional matters, among many others.

Building a Game Audio Community in Latin America Roundtable - Conference Session

Game Developers Conference 2022
Building a game audio community in Latin America was a roundtable about Game Audio Latam, a vibrant community that was built during the past year. What is the state of game audio in Latam? What are the challenges for someone looking for a career in audio for video games in the region? What has been done to address these challenges? Where can audio people network, learn and show their work? What is Game Audio Latam? All these questions will be solved and discussed during the roundtable.

Playing an iconic puzzle game to the beat - Blog Post

Audiokinetic
Audiokinetic, the developers of the #Wwise Game Audio middleware, gave us the opportunity to dive deeper into the Interactive Audio Systems of the Apple Arcade game Tetris® Beat, a fusion of rhythm games and #Tetris, through a blog post for their online platform.

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