Home Page mock up
Su di me
I am professional artist, for the past 8 years I was into 2D Computer Graphic, currently, since 6 years working as 3D artist, doing Character modeling, Organic, Non rganic high and low poly modeling, unwraping, using Maya. Sculpting and texturing using Pixologic Zbrush and Photoshop. I create diffuse, displacement. normal, specular maps etc and render characters in Maya Arnold. I work extremely hard to sharpen my skills and expand knowledge base and I am fluent in English and very good team player.