I am a highly skilled and creative professional 3D artist with a passion for bringing ideas to life through stunning visual representations. With 6years of experience in the industry, I have honed my skills in creating immersive and realistic 3D models(characters,Props,clothing and other hardsurface elements). My expertise lies in 3d character design&modelling, , product rendering, hair & Fur Groooming.lookdev,etc
I thrive in collaborative environments and have a proven track record of delivering high-quality projects within tight deadlines. I am adept at understanding and interpreting client briefs to provide customized solutions that exceed expectations. Through a combination of technical proficiency and artistic flair, I strive to create visually appealing and captivating 3D assets that engage viewers and leave a lasting impact.
Tools Used:
3D Modeling and Sculpting: Autodesk Maya, ZBrush, Blender,Houdini
Texturing and Materials: Substance Painter,Mari, Adobe Photoshop.Quixel mixer
Rendering: V-Ray, Arnold, Luxcore,Cycles,Pixar Renderman,Keyshot.
Rigging: Autodesk Maya, Blender
Simulation and Dynamics: Houdini.
Hair& Fur Grooming: Xgen,Ornatrix,Blender Hair curves.
I constantly stay updated with the latest industry trends and techniques, allowing me to leverage cutting-edge tools and workflows to deliver exceptional results. With a keen eye for detail and a passion for storytelling, I am dedicated to pushing the boundaries of visual artistry and creating immersive experiences that leave a lasting impression.
Here is my portfolio: [login to view URL]