simple UDK program/script

Cancellato Pubblicato Mar 15, 2014 Pagato alla consegna
Cancellato Pagato alla consegna

I'm looking for someone to develop a simple script for the UDK engine, or possibly a DLL if that is required. I need to bring data into UDK to power a visualization.

That data is in .txt files and is formatted like:

DELAY : 17

Mouse : C-4 : C-2 : Move : 0 : 0 : 0

DELAY : 15

Mouse : C-7 : C-6 : Move : 0 : 0 : 0

DELAY : 8

Mouse : C-65 : C-53 : Move : 0 : 0 :

I need that data put into some sort of structure that I can access via the UDK scripting tools. The data is a recording of realtime mouse movements. The "DELAY" refers to a delay in ms from one movement to the next, and the "Mouse:...." represents an x offset and y offset from the previous position of the mouse. I can also record the data in absolute positions if that's better.

I need that data accessible from within UDK, such that I can 'play' it back in realtime and use it to power the movement of an object in the engine. In other words, I record my mouse movements in another application (Jitbit Macro Recorder), and I want an object (a simple cube for example) in the unreal engine to move according to those mouse movements I recorded earlier.

What I'm looking for is a script, with an example project, that loads in data from the .txt file and moves an object around in the engine.

Rendering 3D Programmazione C# Programmazione C++ Progettazione Giochi

Rif. progetto: #5560831

Info sul progetto

1 proposta Progetto a distanza Attivo Mar 15, 2014

1 freelance ha fatto un'offerta media di $210 per questo lavoro

Sanjooz

A proposal has not yet been provided

$210 USD in 3 giorni
(5 valutazioni)
3.9