The ultimate guide to hiring a web developer in 2021
If you want to stay competitive in 2021, you need a high quality website. Learn how to hire the best possible web developer for your business fast.
Game Design is a field of expertise within the video game industry that involves creating the look, feel and mechanics of a video game. Experienced and talented Game Designers have the ability to produce aesthetically stunning visuals, compelling stories and unique gaming mechanics that will captivate players and make them keep coming back for more! As a result, game development companies are constantly searching for creative professionals on freelance sites like Freelancer.com who can create innovative projects that enchant players.
Here's some projects that our expert Game Designers made real:
At Freelancer, we understand what it takes to create an engaging and entertaining gaming experience. Our team of talented Game Designers possess the skill and knowledge necessary to create incredible projects that are sure to make an impression. We also offer great value for money. So if you're looking for a team to craft a timeless gaming experience to mesmerize your target audience, Freelancer.com is the place to roll the dice! Invite any of our amazing Game Designers to your project and work together with them to create the perfect gaming experience!
Da 115,469 valutazioni, i clienti danno una valutazione ai nostri Game Designers di 4.9 stelle su 5Game Design is a field of expertise within the video game industry that involves creating the look, feel and mechanics of a video game. Experienced and talented Game Designers have the ability to produce aesthetically stunning visuals, compelling stories and unique gaming mechanics that will captivate players and make them keep coming back for more! As a result, game development companies are constantly searching for creative professionals on freelance sites like Freelancer.com who can create innovative projects that enchant players.
Here's some projects that our expert Game Designers made real:
At Freelancer, we understand what it takes to create an engaging and entertaining gaming experience. Our team of talented Game Designers possess the skill and knowledge necessary to create incredible projects that are sure to make an impression. We also offer great value for money. So if you're looking for a team to craft a timeless gaming experience to mesmerize your target audience, Freelancer.com is the place to roll the dice! Invite any of our amazing Game Designers to your project and work together with them to create the perfect gaming experience!
Da 115,469 valutazioni, i clienti danno una valutazione ai nostri Game Designers di 4.9 stelle su 5I’m playing the Stalker, AlternativA mod and want every trace of the spider creature gone—models, textures, sounds, spawn entries—without touching balances, quests, loot tables, or any other gameplay stats. Your job is to comb through the mod’s X-Ray engine assets (.ltx configs, meshes, textures, animations, spawn sections) and strip out or null-reference anything tied to the spider entity so it never appears again. If the engine insists on a placeholder, an invisible dummy is fine as long as nothing spider-related is visible or audible. Deliverables • A drop-in patch (or mini-add-on) that removes spiders cleanly from AlternativA. • Brief install guide and changelog showing which files you altered. Acceptance test: loading three known spider spa...
I’m setting up a brand-new FiveM Roleplay environment modeled after the feel of “policemps.” The vision is a clean, reliable server that comes ready with fully functioning Police, Fire, and Medical departments, all running on standard, out-of-the-box scripts—no custom coding at this stage. What I need from you is the full server build: installation, configuration, and fine-tuning of the core framework you’re most comfortable with for Roleplay (ESX, vRP, or another stable option). Each department must be operational on first launch, complete with default vehicles, uniforms, and job menus so players can sign on and start patrolling, responding to fires, or handling medical calls immediately. Deliverables • Complete FiveM server files, pre-configured for R...
I am building an endless-runner for IOS and Android that captures the addictive flow of Subway Surfers while replacing its cartoon look with detailed, photorealistic visuals. The camera must sit in a third-person, over-the-shoulder position so the player can clearly see upcoming obstacles and power-ups. You will take the project from prototype to a polished, store-ready build. That includes designing tight swipe-based controls, procedural track generation, AI traffic, particle effects, simple rag-doll collisions, as well as menus, scoring, and basic in-app purchase hooks. Optimisation for a stable 60 fps on mid-range devices is essential; loading times need to stay under five seconds. I am open to Unity or Unreal Engine—pick the one you can push hardest for mobile realism. All 3D m...
I need a skilled programmer to create a desktop application that digitizes a World War I board game for multiplayer gameplay. The application should be compatible with Windows. Key Requirements: - Convert the board game into an interactive, user-friendly digital format - Support multiplayer gameplay, allowing multiple users to play simultaneously - Ensure the application is stable, secure, and free of bugs - Provide a tutorial or help section to guide new players Ideal Skills and Experience: - Proficiency in desktop application development - Experience with multiplayer game programming - Strong understanding of UI/UX design - Familiarity with Windows operating systems Please include relevant experience in your bids.
I'm looking for a skilled pixel artist to animate characters, enemies, and backgrounds for my game as well as create the key art for the website. Top-down 2D, slightly exaggerated/cartoon — think Hotline Miami meets The Last of Us tone, but readable at small size. Strong silhouettes matter more than detail, because the camera is zoomed out and up to 8 players + dozens of enemies can be on screen. Key Requirements: - Create fun and engaging characters and animations - Character animations needed: - Idle poses - Walk cycles - Attack moves - Deaths - Experience with pixel art and game animation is a must - Attention to detail and creativity are essential Ideal Skills: - Proficiency in pixel art - Experience in game animation - Strong understanding of animation principles...
I am looking for a Unity Environment Artist / Level Designer for my PC game project (BioFront: Project Verdant). The main responsibility is decorating and improving game zones using existing assets from Sketchfab, Fab, and the Unity Asset Store. Scope of work: • Decorating indoor and outdoor areas to feel immersive and realistic • Military environments, laboratories, checkpoints, tents, houses, forests, abandoned areas, etc. • Placing props, environmental storytelling, atmosphere, and visual details • Importing and integrating 3D assets into Unity • Adjusting scale, materials, positioning, and colliders • Organizing scenes properly in Unity • Giving each zone a unique visual identity while keeping a consistent style The game already has zones created. ...
I need a private, high-performance Cronus Zen GPC setup that covers every support hero in Overwatch, optimised specifically for console play. Because I use multiple accounts and swap heroes mid-match, the script must run as a clean multi-profile package I can toggle on the fly. You will be coding for the full support roster – Baptiste, Mercy, Kiriko, Ana, Lifeweaver, Moira, Lucio, Zenyatta, Brigitte, Illari, plus any future additions – so I’m looking for someone who actually plays the role at a competitive level and already understands each kit’s timing windows and tech. For example, I want Baptiste’s recoil nearly eliminated without harming aim assist, and a single-press Mercy macro that chains super-jump into slingshot then instantly queues Res. Core featu...
We're looking for a builder for a Roblox school roleplay game and wanted to get a quote. Overview The map is a K-12 school campus with three connected wings — Elementary, Middle School, and High School — plus shared common areas. The style is gothic prep school: stone exteriors, ivy, arched windows, dark wood interiors. Think Hogwarts-adjacent but grounded and readable as a real school. Interiors stay clean and neutral — teachers decorate their own rooms in-game via a shop system. What needs building: One building with three wings sharing a common area hub. Each wing is largely the same interior layout — the main work is the exterior silhouette and the shared spaces. Per wing (×3): Main hallway with ~10–15 classroom doors off it Classroom temp...
I'm looking for a developer to help improve my Roblox game. The game is very new and currently has around 500 visits. I'm planning to spend ₹3,000 on ads soon to help grow it, but before that I want to improve the game and fix some existing issues. Current tasks: • Add 3 new high-quality maps • Add a slide mechanic • Fix and improve the lobby map • Create a proper queue pad / matchmaking system (major feature) • Add a headshot damage system • Add scope-in aiming for weapons • Fix bugs and improve overall game stability If you’re comfortable in Roblox Studio and Lua—think Terrain tools, MeshParts, lighting, and optimisation—this job is for you. Links to past maps or lobby work will speak volumes, so please include them along...
I’m setting up a brand-new FiveM server that recreates UK emergency services and I need an experienced hand to get the framework in place. The vision is a realistic role-play environment where players can step into the roles of Police, Fire, and Medical personnel, complete with accurate protocols, callouts, and a solid economy system. Here’s what I already know I want: • Police, Fire Department, and Medical Services departments fully configured with proper permissions and job logic. • Real-world-style vehicles—think marked ARVs, ambulances, fire appliances—imported, tuned, and liveried. • Character creator that supports rank-based clothing plus fully Custom uniforms for each service. • A clean, stable base (ESX or QBCore—open to advi...
I'm looking for an experienced game developer to create a realistic car game. The game should feature an open-world environment, various challenges, and multiple levels. Key Requirements: - Realistic graphics - Available on PC and Mobile - Simulation-style driving mechanics Ideal Skills and Experience: - Expertise in game development - Strong knowledge in simulation driving mechanics - Experience with realistic graphics - Proficiency in developing for both PC and mobile platforms
I need help stabilizing a Baldur’s Gate 3 mod for the Hunter class, specifically the Sung Jin-Woo subclass from a Solo-Leveling–inspired set of subclasses. Right now, all subclasses are already showing up in character creation, but the game fails to load due to a misconfigured Stats '.txt' entry. Before continuing development on the rest of the subclasses, I need the Sung Jin-Woo branch fully working so it can serve as a reliable base template. What needs to be done in this first phase: - Identify and fix the problematic Stats '.txt' entries that are causing the startup crash so the game can launch without errors. - Fully implement the Sung Jin-Woo subclass abilities, including passives, spells, and buffs, exactly as defined in the design documentation. Th...
My Discord server centers on game development, and right now it needs an immediate boost of genuine gamer voices—people who actually play, discuss, and are curious about how games are built. Your task is to bring in real, engaged gamers ASAP, avoiding bots or empty accounts. You may use any ethical outreach method you prefer—community cross-promotion, social media, influencer shout-outs, targeted ads—so long as the members are legitimate gamers who join through my invite link and show basic activity (a message, a reaction, or a quick hello) soon after arrival. Deliverable • A noticeable influx of active gamer accounts inside the server, ready to chat about game development and related topics.
The Hunter class and its seven Solo-Leveling–inspired subclasses are already registered and visible in Baldur’s Gate 3 character creation, but the game refuses to load because of an incorrect Stats file configuration. Before I move on to the remaining subclasses, I need the Sung Jin-Woo branch fully functional so it can serve as a template for the rest. Here’s what I need you to handle in this first phase: • Diagnose the Stats *.txt entries that are throwing the startup error and get the game launching cleanly. • Wire every ability for the Sung Jin-Woo subclass—passives, spells and boosts—exactly as laid out in the design handbook. The passives must (1) boost core character stats, (2) grant new special abilities and (3) provide specific resistanc...
I'm looking for an experienced Java Minecraft builder to create a modern-themed lobby for my survival server. The lobby should be engaging and functional, with the following key features: - Spawn area with rules and information - Shops and trading areas - Interactive portals to different areas - Casino and gambling games - Coin flips Ideal candidates should have: - Strong Java Minecraft building skills - Experience with modern design aesthetics - Familiarity with integrating interactive elements like portals and gambling games also those pictures are from what i have rn but i dont really like it Please provide examples of previous work and any relevant experience.
I’m looking for a detail-oriented player who can both put my mobile title through its paces and turn those play sessions into clear, engaging copy. Some sessions may call for a structured bug report, others for a polished review, and at times I’ll need a step-by-step tutorial—whatever best serves the current build. The content can cover the opening minutes, mid-game mechanics, or late-game strategies, so expect to explore the entire experience rather than a single slice. You’ll need reliable access to an Android or iOS device, the ability to capture notes (and, when helpful, screenshots or short clips), and enough writing skill to make technical findings or gameplay impressions easy to follow. I’ll share a test build, a feedback template, and editorial guidel...
I'm looking for an experienced game developer to create a 2D top-down rogue-lite game with a pixel art style. The game will feature a setting filled with demons, angels, and mythological gods. Key Requirements: - Design and develop engaging gameplay mechanics typical of rogue-lite games. - Create a rich, immersive world populated with pixel art representations of demons, angels, and mythological gods. - Implement a captivating narrative that ties together the game’s characters and setting. - Ensure smooth, responsive controls and a user-friendly interface. Ideal Skills and Experience: - Proficiency in pixel art and 2D game design. - Strong background in game development, particularly in the rogue-lite genre. - Experience in storytelling and world-building within a mythological...
Saya ingin merealisasikan sebuah permainan simulasi untuk ponsel yang ringan, seru, dan mudah dipelajari. Fokusnya adalah: • Konsep inti & loop gameplay – pemain menjalankan aktivitas simulasi (misalnya mengelola kota kecil, toko, atau peternakan) dengan progres yang terasa terus-menerus. • Platform mobile – game harus berjalan mulus di Android dan iOS, termasuk dukungan sentuhan satu tangan. • Visual & UI – gaya kartun 2D/2.5D ramah perangkat mid-range, animasi sederhana namun halus, antarmuka intuitif. • Fitur dasar – sistem tutorial, penyimpanan data lokal/cloud, opsi monetisasi (iklan rewarded atau IAP) yang dapat diaktifkan kemudian. • Teknis – lebih disukai Unity karena ekosistemnya luas,...
I'm seeking an experienced Roblox scripter to develop character abilities for a game. The game is inspired based of Infectious smiles on roblox Im looking for someone to make the exact same game mechanics eg the infection system, the team system and guis Requirements: - Script character abilities like special moves, skills, etc. - Ensure smooth integration with existing game mechanics. - Optimize scripts for performance and minimal bugs. Ideal Skills: - Proficiency in Lua scripting for Roblox. - Experience with character abilities development. - Strong problem-solving skills and attention to detail. Please include relevant experience in your application.
I’m building an open-world game and need a believable urban hub that feels fresh, light, and distinctly modern-sleek. The task is to design an entire town set in an urban environment—not grimy industrial, not neon sci-fi—just clean lines, glass, steel, and thoughtfully integrated green spaces. Scope and focus • Environment: Urban setting that fits naturally within a larger explorable world. • Architectural style: Modern sleek—minimalist façades, smart use of glass, subtle tech accents that still look contemporary. • Must-have zones: a lively commercial district for shops and offices, a varied residential area, and engaging recreational spaces such as parks, plazas, or waterfront walks. All zones should flow organically through streets, ped...
I'm looking for an experienced Roblox developer to create a resource collection game focused on manual mining of minerals and ores. Key Features: - Players mine minerals and ores using tools - Engaging resource collection mechanics - Customizable mining tools Ideal Skills: - Proficiency in Roblox Studio - Experience with Lua scripting - Game design experience, particularly in resource collection mechanics - Strong understanding of player engagement and retention strategies Please include portfolios showcasing similar projects.
I'm looking for an experienced game developer to create a moderately sized "Sit and Survive" game using Clickteam or GDevelop. The game should be both challenging and story-driven. Key Requirements: - Develop a captivating survival game - Implement challenging gameplay mechanics alongside short minigames - Utilize either Clickteam or GDevelop for development - Deliver within a year Ideal Skills and Experience: - Proficiency in Clickteam or GDevelop - Experience in creating challenging gameplay mechanics - Ability to meet project deadlines and communicate effectively Please share your portfolios and relevant experience.
This project covers the full build of a hyper-casual puzzle game for Android, structured across 20 bite-sized levels. Gameplay should revolve around a single-tap or swipe mechanic that players can understand in seconds but still find progressively challenging. I envision bright, cartoonish visuals—clean lines, lively colors, and playful character or object animations that instantly read well on mid-range devices. Core scope • Design concise puzzle mechanics, then scale them logically so each new level introduces a fresh twist without adding complex rules. • Create all 20 levels, balanced for difficulty and session length (under one minute for early stages, up to two minutes for later ones). • Produce lightweight cartoon-style art assets and UI that match current hyper...
I'm looking for an experienced game developer to create "Brainrot Hunt," a multiplayer collection, trading, and exploration game for PC. Key Features: - Cartoonish art style - Large maps for exploration - Mechanisms for collection and trading of rare Brainrots Ideal Skills & Experience: - Proficiency in game development for PC - Strong background in creating engaging cartoonish graphics - Experience in designing exploration, collection, and trading gameplay mechanics Please provide a portfolio showcasing similar projects.
I'm looking for an experienced Roblox game developer to create an adventure game set in a fantasy world. The game should emphasize exploration. Key requirements include: - Expansive and immersive fantasy world - Engaging exploration mechanics - High-quality graphics and animations - User-friendly interface Ideal skills and experience: - Proven Roblox game development experience - Strong background in game design, especially in adventure and exploration genres - Proficiency in Roblox Studio and scripting languages used in Roblox - Ability to create captivating fantasy environments Please provide a portfolio showcasing similar projects.
I'm looking for an experienced Roblox developer to create a Kawaii-themed game. The game concept is similar to "Dress to Impress," with a focus on drawing, kawaii aesthetics, and role-playing elements- Smooth environment, soft pinks and girl themed styles for a drawing game called "Draw It, Darling" essentially a drawing game but very cute and coquette for girls where girls will be trying to redraw the image shown pop up. Im in need of the lobby and spawn area Key Requirements: - Develop a Kawaii-themed adventure/simulation/role-playing game - Create engaging and interactive gameplay mechanics - Design detailed, kawaii-style environments and characters Ideal Skills: - Proficiency in Roblox Studio - Strong understanding of Kawaii art style - Experience in game des...
I'm seeking an experienced game developer to create a FNAF fangame for PC using Unity. The game should include animations, puzzle-solving mechanics and fnaf in real time style gameplay. Key Requirements: - Develop on Unity for PC - Implement point-and-click, survival, and puzzle-solving mechanics - Design engaging and immersive gameplay - Create a captivating horror atmosphere Ideal Skills and Experience: - Proficiency in Unity - Experience with horror game development - Strong game design skills - Ability to create suspenseful and challenging puzzles Please share your portfolio and relevant experience. Looking forward to your bids!
I need a simple interactive TikTok LIVE game connected to TikTok gifts. Game concept: * Football penalty shootout game. * Every gift triggers a penalty kick animation. * Goalkeeper can save or miss the shot. * Live scoreboard updates in real time. * Show supporter name when taking a shot. * Top Gifters leaderboard. * Sound effects for goals and saves. * Easy admin panel to edit teams, gifts and scoring rules. * Integration with TikFinity or another reliable TikTok LIVE solution. * OBS or browser overlay support. Please provide price, delivery time and examples of similar projects.
I’m refining an Android/Web strategy management sport game that’s already playable, but its first-time user experience and long-term engagement need a serious lift. Your task is to give me hints abount the UX so players understand the core loop quickly, feel rewarded early, and keep coming back day after day. What I already have • A functional build on Google Play (test APK will be shared) and a web version • Basic flows for tutorial, lobby, battle, and rewards • Analytics showing drop-off after the first 7 minutes and retention dipping below 20 % D1 What I need from you • A concise audit pinpointing friction points during onboarding and mid-session moments • Fresh interaction patterns and screen layouts that make the core mechanics intuitive...
I'm looking for a talented concept artist to create artwork for a fantasy-themed game for PC. You can reference the visual style here: Game is a cross between Slay the Spire and a Match 3 Tile game Early prototype: The project includes: - Designing the battle screen - Creating base card design I'm looking for a concept of the layout for the battle screen, and the layout for the base card design Ideal Skills and Experience: - Strong portfolio in fantasy art - Experience with UI and card design - Ability to create engaging and cohesive visuals No AI generated art Please provide samples of similar work.
Quiero lanzar en Steam una demo jugable que capture la esencia de títulos como Poppy Playtime, pero llevada al extremo: humor negro de corte absurdo, sustos inesperados, atmósfera opresiva y criaturas grotescas con un nivel de gore extremo. Alcance principal • Duración objetivo: 15-30 minutos de juego continuo. • Mecánicas básicas: exploración en primera persona, resolución de acertijos simples y secuencias de persecución. • Terror: jumpscares bien sincronizados, iluminación mínima y sonido ambiental envolvente. • Criaturas: al menos un antagonista memorable con diseño original y animaciones sangrientas. • Humor: diálogos o situaciones absurdas que contrasten con la vio...
I'm seeking an experienced Unity developer to create a 3D AR/VR mobile game. Key Requirements: - Proficiency in Unity and C#. - GEO technical skills - Strong experience in 3D game development. - AR/VR development expertise. - Mobile game optimization skills. - Creative problem-solving and teamwork. Ideal Skills: - Previous mobile 3D game projects. - Familiarity with AR/VR hardware. - Strong portfolio showcasing similar work. Please provide a portfolio and relevant experience.
I need a small, polished prototype that shows off the core mechanics of my new single-/multiplayer concept: five bite-sized mini-games, each laid out across roughly four to five levels, all presented from a third-person point of view. I will share the full concept and gameplay flow once we start; for now, your job is to turn that vision into a three-minute gameplay capture that I can play in front of stakeholders. I have chosen Unity for this phase and want a realistic art style that feels current-gen without ballooning scope. Think of this as a vertical slice: tight, impressive, and functional enough to show moment-to-moment play, transitions between mini-games, basic UI, and both solo and networked multiplayer hooks (even if the latter is only a stub). Deliverables • A Unity pro...
I want to release a full-featured 8-Ball pool game on both iOS and Android. The project starts at concept stage, so I will rely on you to design the game flow, build a realistic cue-ball physics engine, and package everything into store-ready builds. This is strictly a pool title—not a puzzle, action, or adventure game—so accuracy of the table physics and adherence to official 8-Ball rules sit at the core of the brief. Clean touch controls for aim, power, and spin are essential, and the interface needs to feel intuitive on phones and tablets alike. Deliverables • Single cross-platform codebase (Unity, Flutter, React Native, or similar) • Compiled binaries: one iOS archive and one Android APK/AAB, each ready for submission • Source code with clear build inst...
Android MOBA that was built with Unity and is publicly available on Google Play. What I need is a clean client-side modification that unlocks all character skins locally (no server-side changes). The goal is to adjust only the visual layer so game balance and network traffic remain untouched; think of it as a skin-unlock toggle that the app reads from the device rather than the server. You will be working from the retail .apk, so experience decompiling IL2CPP or Mono builds, analysing obfuscated assemblies with tools like dnSpy/Il2CppDumper/APKTool, and then repackaging a signed build is essential. If a lightweight in-app patcher or a separate injector is safer than distributing a full rebuilt apk, I’m open to that. Deliverables • Working proof-of-concept build (or patcher) ...
I’m creating a PC-based airline simulation and need a developer who can turn my concept into a playable build within the next month. The game centres on setting up and managing a virtual airline—routes, fleets, finances, passenger demand, the whole lot—so your experience with simulation logic and data-driven gameplay will be essential. I already have the core design documents and a rough UI mock-up. What I’m missing is the technical muscle to wire everything together: menu flow, aircraft and airport databases, economic balancing, and a basic 3D world where flights can be scheduled and visualised. Whether you prefer Unity or Unreal is up to you; I just need clean, well-commented C# or C++ code that I can expand after the first release. Deliverables I’d like b...
I have a collection of images that must look crisp, consistent, and publication-ready. Some only need subtle colour correction and exposure balancing, while others could benefit from background clean-ups or more creative touches such as light effects or tasteful filters. I’m still finalising the exact photo count, so I’d like someone who is comfortable working on anything from a handful of shots to a larger batch without losing quality or style consistency. I will supply the original high-resolution files in RAW or JPEG, along with brief notes for each shot. Your edits should come back as both flattened, web-optimised JPEGs and the layered source files (PSD or TIFF) so I can make small tweaks later if needed. Please keep the original resolution unless we discuss otherwise, and...
Saya ingin mengembangkan sebuah game petualangan bergaya multiplayer untuk platform mobile (Android / iOS). Konsep dasarnya adalah pemain bisa menjelajah dunia imaginatif, menyelesaikan misi bersama teman, dan saling berkompetisi lewat fitur co-op serta PvP ringan. Yang saya butuhkan: • Dokumen konsep inti meliputi alur cerita, mekanik utama, dan progres karakter. • Prototype fungsional yang sudah dapat dijalankan di perangkat mobile untuk menunjukkan eksplorasi, pergerakan karakter, serta sesi multiplayer dasar (lobby, host, join). • Rancangan antarmuka pengguna yang intuitif—cukup sketsa layar utama, menu inventori, dan tampilan misi. • Implementasi backend ringan menggunakan layanan real-time multiplayer populer (contoh: Photon, Firebase, atau solusi ser...
I want to spin up a FiveM server that recreates the police-focused role-play style of PoliceMP. The entire experience has to revolve around law-enforcement and emergency services roleplay so players can jump straight into patrols, traffic stops, and multi-agency responses the moment they join. Here is what I specifically need: • Custom uniforms and vehicle packs (EUP, liveries, vehicle metas) for police, fire, and EMS, all streamed and ready to slot into the server files. • A fully-functional dispatch and callouts system that covers radio traffic, panic buttons, CAD/MDT integration, unit status, and real-time incident assignment. Use whichever framework you know best—ESX, QBCore, or a solid standalone setup—as long as it is stable, optimised, and leaves ro...
I have an existing Lua mod menu script for the mobile FPS “Modern Strike Online.” The lua script is for game version 1.85.1. The game was updated on 1st June and the new game version is 1.82.7. The lua script needs to be updated to version 1.82.7. I can provide the lua script for 1.85.1 and need you to update the script so it works on the game version 1.82.7. The current script does not work on the game since the game updated on 1 June.
I’m setting up a custom-room Battle Royale in Call of Duty Mobile and I want the lobby conquered—first place or nothing. The match will run in an “all gun” setting, so no Snipers-only, Shotguns-only or Melee-only limits; every weapon is on the table and I expect you to use whatever load-out keeps us on top. I need an expert-level, tournament-calibre player who can jump in, read the zone, rotate intelligently, clutch gunfights and secure the win either by playing on my account or teaming with me—whichever you prefer and Activision’s ToS allows. We’ll coordinate the room code and timing over chat or Discord, and I’ll stream or record the run, so consistent high-level play is essential. Your mission is straightforward: join the custom room, do...
Not sure if possible but need someone to modify an ipa file of an old 32bit game to make it work on modern device and ios version. The game still exists on app store but dosent support ios 11 or newer. I have and can provide ipa file for the game if needed. Im not asking to create a whole new game just modifying ipa to work on my iphone 11 on ios 16. I have trollstore too on my iphone. Pls message me if this is possible to complete with the asking price. And please kindly make sure to reply to my message if i message you.
Looking for an experienced Unity Game Dev to work on a game similar to Screwdom 3D. There will be two phases to this project. The 1st phase will be first 15 levels where the core mechanics have already been implemented, the game objects have already been rendered on Blender and I need you to test the code logic for bugs, debug them and add UI/UX implementation as well (The UI/UX elements will be provided by me). The 2nd phase is levels 15-30 where there will be more complex objects for which you have to develop the core mechanics similar to the one already developed in levels 1-15. Along with this, there will be in-game currency, power-ups to solve the level more efficiently, ads (banner, interstitial, ads to unlock power-ups as well as ads to get more in-game currency at the end o...
Saya ingin sebuah game sederhana namun menarik yang dibuat sepenuhnya di Bubble. Platform utama yang saya sebut sebagai “Freelancer bubble” akan menjadi tempat game ini diluncurkan, jadi pastikan seluruh workflow—dari database hingga UI—berjalan mulus di sana. Fokus saya adalah: • Gameplay dasar yang cepat dipelajari agar pengguna betah bermain berulang kali. • Mekanisme monetisasi bawaan (contoh: rewarded video ads, in-app purchase, atau marketplace item virtual) sehingga game segera bisa “menghasilkan duit.” • Desain antarmuka yang responsif, cukup ringan untuk perangkat desktop maupun seluler tanpa harus membuat build terpisah. • Dashboard admin di Bubble yang memungkinkan saya memantau pemain aktif, pendapatan, dan menyesua...
Основной задачей является тестирование игрового мода для разрабатываемого нами проекта на базе GTA SAMP (San Andreas Multiplayer). Главной задачей тестирования является поиск багов, то есть недоработок игрового мода, как смысловых (система работает, но бессмысленно/не правильно) так и визуальных (метка стоит не там/невидимая текстура). Оплата в настоящих рублях производится по количеству (и качеству) найденных недоработок. То есть без разницы сколько Вы тестируете, решающим фактором является конечный результат Вашей работы и её качество. Наша оплата превосходит большинство альтернатив по среднему уровню оплаты на рынке. Преимущественно иметь опыт в тестировании игр, желательно (но необязательно) на проектах SAMP/CRMP/GTA V. Если у Вас появился интерес, то откликнитесь на данной страни...
All Fours Card Game App Developer Needed Project Overview I am looking for an experienced mobile app developer to build an All Fours card game for Android and iPhone using Flutter. Features Required Game Play * Traditional All Fours card game rules * 2-player and 4-player modes * Single-player mode against AI * Multiplayer online mode * Automatic score tracking * Game history User Accounts * Email sign-up and login * Password reset * User profile * Friends list Rankings * Global leaderboard * Player statistics * Win/loss record Monetization * Google AdMob ads * Rewarded video ads * In-app purchases to remove ads Admin Panel * Manage users * View game statistics * Send announcements Platforms * Android * iPhone (iOS) Technology Preference * Flutter * Firebase Authentication ...
I am starting with a completely blank FiveM install and need it transformed into a fully-featured British emergency-services role-play environment. The server must support all three blue-light agencies—Police, Fire Department, and Ambulance Service—alongside National Highways operations and everyday civilian life so players can switch smoothly between emergency and civilian roles. Core gameplay hinges on two elements: • Authentic British vehicles and uniforms: EUP packs, liveries, and vehicle assets should match UK specifications, including lights, sirens, and signage. • A reliable radio and dispatch system: Integrated voice (Mumble or pma-voice), clear channel separation for each agency, and a CAD/MDT that ties into callouts and unit status. Everything has to be...
Looking for a freelancer experienced in Codewalker and GTA5 game modding tools. The task is straightforward: export/import several FiveM MLOs while retexturing them to align with a UK aesthetic. Key expectations include: - British-style architecture and design for police stations, hospitals, a prison, and courthouses. - Realistic textures and props that fit UK standards (brickwork, signage, etc.). - Understanding of texture formats like DDS and ability to deliver flicker-free designs. - Incorporation of AI image generation as an optional enhancement. Deliverables: - Finished, retextured MLOs ready for in-game integration. - Clean file structure for easy implementation back into FiveM. Please only apply if you have prior experience in this niche. Let’s keep the process...
I’m setting up a dedicated FiveM role-play environment centred on emergency response and I need someone to assemble the full server from the ground up. Scope of the world • Playable departments: Police, Fire, EMS and a civilian pool that brings everything together. • Role-play mechanics: a crime & justice framework for officers, fully functional firefighting and rescue scenarios, plus realistic medical emergency response. • Custom scripts: an integrated dispatch system that links every agency and a solid vehicle-customisation setup so each department’s fleet feels unique. What I already have: hosting, a clean GTA V license key, and a shortlist of preferred vehicle models. What I need from you: installation, configuration, and testing of all scripts, j...
Hi everyone, I am looking for a passionate and knowledgeable writer to help me create high-quality content focused on two major mobile games: FC Mobile and Mobile Legends: Bang Bang. The project involves writing engaging articles, gameplay guides, hero/player breakdowns, updates on the latest meta, and tips for players. If you actively play these games and understand things like squad building in FC Mobile or drafting and strategies in Mobile Legends, this project is perfect for you. Total word count per article will be around 500 to 1000 words. Well-researched, engaging, and 100% original content (Strictly No AI-generated text or plagiarism). Excellent grammar, natural flow, and an entertaining writing style. Deep understanding of current metas, gaming terminology, and trends for b...
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